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		<key>island_new30_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>spriteSize</key>
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			<key>textureRect</key>
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		<key>island_new31_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>textureRect</key>
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		<key>island_new32_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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		<key>island_new33_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>spriteSize</key>
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			<key>textureRect</key>
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		<key>island_new34_001.png</key>
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			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>spriteSize</key>
			<string>{128,142}</string>
			<key>spriteSourceSize</key>
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			<key>textureRect</key>
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		<key>island_new35_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
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		<key>island_poison_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>spriteSize</key>
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			<key>textureRect</key>
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			<array/>
			<key>spriteOffset</key>
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			<key>textureRect</key>
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			<key>textureRotated</key>
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		<key>island_spike_001.png</key>
		<dict>
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			<array/>
			<key>spriteOffset</key>
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			<key>textureRotated</key>
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			<array/>
			<key>spriteOffset</key>
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		<key>theLostGauntletsLabel_001.png</key>
		<dict>
			<key>aliases</key>
			<array/>
			<key>spriteOffset</key>
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			<key>spriteSize</key>
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	<key>metadata</key>
	<dict>
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		<key>pixelFormat</key>
		<string>RGBA8888</string>
		<key>premultiplyAlpha</key>
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		<key>realTextureFileName</key>
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		<key>smartupdate</key>
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</dict>
</plist>
